April 27, 2010

I figured out i would do the big bang theory, it starts off as a dot, then the bang, then zoom in on earth and aliens attack it leaving it a speck again… The hardest part ive come to is the zooming part. I jst dont know how to get it to zoom in evenly. i got it zoomed but the transitions are not smooth. earth jumps around all crazy and finally centers. I need to fix it. Otherwise Im not too far from being finished. im over half way done and I got the aliens in place. now its time for the destruction of earth… I am hoping i will fill the 10 seconds needed for the requirement. Wish me luck!


Response #3

April 27, 2010

The most fascinating artistic expression of artificial life are Sims’s installations Genetic Images and Galapagos both of which allow the person to decide how the organism/image will evolve next. The piece called A-Volve by Sommerer is also intriguing and sounds like a lot of fun. Here you decide the shape of the creature and based on other animals the computer will decide what features would be best for its survival. Artificial life art is fun because the viewers can interact with it and add their sense of creativity to the piece, and also it gives appreciation to real life and the complexity of it. This is different than artificial intelligence. Instead of controlling the evolution and development of artificial life projects, viewers may interact with the artificial intelligence. For example, ALICE, and Eliza are the most popular of the artificial intelligences and people can go online and chat with them. Without artificial intelligence and this computer-person interaction there would be no video games, which I love!

Telepresence, and telerobotics are also very important art forms. Telepresence is using technology to communicate across long distances via telephone, internet web cam chat, fax, and satellite. Without this people could not order art or deliver art long distances. It also allows for art that deals with film clips and online projects. Telepresence allows us to be present in many places, maybe not literally but we can see different places all over the world over the internet as though we were there allowing artists to expand their inspirations. Telerobotic projects link the real world with the artificial world. Telegarden is a piece done by a team in which people can interact with the garden through the internet. They can see it, water it and even plant seedlings to add to it. The mini ecosystem becomes reliant on the people who view it. The question that arises in projects like these is will they survive when they need people to visit a website to maintain it.

There needs to be enough people interested in what the artist is trying to accomplish, otherwise it will fail. Luckily with the examples above and a few others including Teleporting an Unknown State where a single seed is planted on a pedestal with a projector above it. Visitors online must send light through the projector in order for it to photosynthesize and grow! Turns out it worked, the seed thrived and grew thanks to the online visitors. This most interested me because I think that the best way to touch someone through your piece in these particular methods is to have it be interactive with the viewer. Also having the internet option is cool because anywhere you have internet you can make a difference in the outcome of the piece.


April 16, 2010

oh i have no idea what to do for this… ive had a few ideas… my first one may be too inappropriate and im afraid to ask my teacher… lol. i was wondering if i could draw a dick limp n then make it get an erection and then go limp again. hahahaha. itd be funny i think but it may not be a great idea. then i was thinking of doing a city that somehow becomes destroyed and then little people rebuild it… or a flower that maybe gets frozen or goes through the seasons till it dies n then regrows… or a stick figure fight but thats reminds me too much of the examples she showed. I just want it to be epic.

Cube complete!

April 6, 2010

I ended up not putting any lyrics in the cube… the words would be suuuper small to look good…but overall i like the way it looks. there are lots of instruments and i hope that i did it right! I got a little frustrated with making the edges flow, i kept having to remerge all visible and then cut again and remerge and cut again. some of my squares were off sometimes. i should have saves a perfect square selection so my edges wouldnt keep getting slightly cut off some squares.

Project 3… cubed?

March 30, 2010

This is a cube project… i am making a world of music. music sheet path and mountains and rivers of instruments and music notes. it will be fun. i decided to make my world in the same manner God made his! first i will create the “water” or the “oceans” of my cube world. keep in mind my imagination will not allow for an all blue ocean. there will be swirls of color to stand out against the paths of white music sheet. Then I will add land masses of instruments. this will be cooool. i hope… wish me luck, the oceans are finished and i will begin the land process today.

Project 2

March 17, 2010

This project was alot of fun… I enjoyed making it look real and thinking of what other fantasy creatures i could include. I dont like how small it is. Its a good picture but i feel it would be much better if it was bigger. Here are the before and after pictures…

Response #2

March 17, 2010

Film, Video and Animation have come a long way since the beginning. We used to be able to capture only that which is real and possible, but now with the technology we have people don’t know if what they are seeing is real or just a piece of art imagined by someone. We have been able to combine film with 3D digital effects and eventually there may be no film except computer generated worlds and people.

The first moving images in the nineteenth century were based on hand drawn images and developed into animation. Two artists who helped us take the next step in the digital world are Jeffrey Shaw and Michael Naimark. They created the first interactive videodiscs and combined various medias such as landscape photography, panorama and immersive cinema and also redefined “the basic special characteristics of cinema as a projection onto a flat screen in a darkened room” (99).

The work I wish to analyze is The Visitor Living by Numbers by Luc Courchesne. “In the installation visitors under a small projection dome that can be adjusted to their height, so that their head is encircled by the enclosure” (100). The viewer can navigate a video of a landscape recorded with a panoramic lens by saying a number between one and twelve which will change the route they are taken on. I think this is brilliant! It uses film and video to take the viewer on a journey to a place they otherwise may never see. Without the use of panoramic lenses, projection technology, and the genius creativity by Luc Courchesne and his experimentation with mirror reflections this would not be possible. Also I enjoy the idea that you surrounded by 360 degrees of digital imaging to get the sense that you’re actually there and not just looking at a projection screen. Also the use of audio recognition of numbers to navigate your journey is also very cool. This allows the viewer to be more involved with the piece and interact with it so that you can literally choose which part of the piece to view next. Time is key in this piece as well because the viewer may choose to switch to a new view whenever they choose so there are parts they may or may not see as well.

14 days/14 images

February 12, 2010

Link to my flikr slideshow, Adventures of Bic. Enjoy!

Day 1 of 14 images-main idea

January 27, 2010

I decided to do a story…. “Adventures of Bic!” Hes a lighter superhero. His sidekick is going to be a mini axe spray deodorant… The villain will be an ice cube and the female/damsel in distress will be a magical candle that never  melts… Bic can fly, he will have a cool cape and he will have flame throwing skills with his axe sidekick… The story is in progress… stay tuned.